from blenderproc.python.modules.loader.LoaderInterface import LoaderInterface
from blenderproc.python.loader.ReplicaLoader import load_replica
[docs]class ReplicaLoaderModule(LoaderInterface):
""" Just imports the objects for the given file path
The import will load all materials into cycle nodes.
**Configuration**:
.. list-table::
:widths: 25 100 10
:header-rows: 1
* - Parameter
- Description
- Type
* - data_path
- The path to the data folder, where all rooms are saved.
- string
* - data_set_name
- Name of the room (for example: apartment_0).
- string
* - use_smooth_shading
- Enable smooth shading on all surfaces, instead of flat shading. Default: False.
- bool
"""
def __init__(self, config):
LoaderInterface.__init__(self, config)
[docs] def run(self):
loaded_objects = load_replica(
data_path=self.config.get_string('data_path'),
data_set_name=self.config.get_string('data_set_name'),
use_smooth_shading=self.config.get_bool('use_smooth_shading', False)
)
# Set the physics property of all imported objects
self._set_properties(loaded_objects)