blenderproc.python.lighting.SurfaceLighting module¶
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blenderproc.python.lighting.SurfaceLighting.light_surface(objects, emission_strength=10.0, emission_color=None)[source]¶ Add emission shader to the materials of the given objects.
Parameters: - objects (
List[MeshObject]) – A list of mesh objects whose materials should emit light. - emission_strength (
float) – The strength of the emitted light. - emission_color (
Optional[list]) – The color of the light to emit. Default: Color of the surface.
- objects (