blenderproc.python.lighting.SurfaceLighting module¶
-
blenderproc.python.lighting.SurfaceLighting.
light_surface
(objects, emission_strength=10.0, emission_color=None)[source]¶ Add emission shader to the materials of the given objects.
Parameters: - objects (
List
[MeshObject
]) – A list of mesh objects whose materials should emit light. - emission_strength (
float
) – The strength of the emitted light. - emission_color (
Optional
[list
]) – The color of the light to emit. Default: Color of the surface.
- objects (