blenderproc.python.modules.object.ObjectPoseSamplerModule module¶
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class
blenderproc.python.modules.object.ObjectPoseSamplerModule.
ObjectPoseSamplerModule
(config)[source]¶ Bases:
blenderproc.python.modules.main.Module.Module
Samples positions and rotations of selected object inside the sampling volume while performing mesh and bounding box collision checks.
Example 1: Sample poses (locations and rotations) for objects with a suctom property sample_pose set to True.
{ "module": "object.ObjectPoseSampler", "config":{ "max_iterations": 1000, "objects_to_sample": { "provider": "getter.Entity", "condition": { "cp_sample_pose": True } }, "pos_sampler":{ "provider": "sampler.Uniform3d", "max": [5,5,5], "min": [-5,-5,-5] }, "rot_sampler": { "provider": "sampler.Uniform3d", "max": [0,0,0], "min": [6.28,6.28,6.28] } } }
Parameter Description Type objects_to_sample Here call an appropriate Provider (Getter) in order to select objects. Default: all mesh objects. Provider objects_to_check_collisions Here call an appropriate Provider (Getter) in order to select objects that you want to check collisions with. Default: all mesh objects. Provider max_iterations Amount of tries before giving up on an object and moving to the next one. Default: 1000. int pos_sampler Here call an appropriate Provider (Sampler) in order to sample position (XYZ 3d vector) for each object. Provider rot_sampler Here call an appropriate Provider (Sampler) in order to sample rotation (Euler angles 3d vector) for each object. Provider -
run
()[source]¶ Samples positions and rotations of selected object inside the sampling volume while performing mesh and bounding box collision checks in the following steps: 1. While we have objects remaining and have not run out of tries - sample a point. 2. If no collisions are found keep the point.
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