blenderproc.python.sampler.Disk module¶
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class
blenderproc.python.sampler.Disk.Disk[source]¶ Bases:
object
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blenderproc.python.sampler.Disk.disk(center, radius, rotation=None, sample_from='disk', start_angle=0, end_angle=180)[source]¶ - Samples a point on a 1-sphere (circle), or on a 2-ball (disk, i.e. circle + interior space), or on an arc/sector
- with an inner angle less or equal than 180 degrees. Returns a 3d mathutils.Vector sampled point.
Example 1: Sample a point from a 1-sphere.
Disk.sample( center=[0, 0, 4], radius=7, sample_from="circle" )
Example 2: Sample a point from a sector.
Disk.sample( center=[0, 0, 4], radius=7, sample_from="sector", start_angle=0, end_angle=90 )
Parameters: - center (
Union[Vector,ndarray,List[float]]) – Center (in 3d space) of a 2d geometrical shape to sample from. - radius (
float) – The radius of the disk. - rotation (
Union[Vector,ndarray,List[float],None]) – List of three (XYZ) Euler angles that represent the rotation of the 2d geometrical structure used for sampling in 3d space. - sample_from (
str) – Mode of sampling. Defines the geometrical structure used for sampling, i.e. the shape to sample from. - start_angle (
float) – Start angle in degrees that is used to define a sector/arc to sample from. Must be smaller than end_angle. Arc’s/sector’s inner angle (between start and end) must be less or equal than 180 degrees. Angle increases in the counterclockwise direction from the positive direction of X axis. - end_angle (
float) – End angle in degrees that is used to define a sector/arc to sample from. Must be bigger than start_angle. Arc’s/sector’s inner angle (between start and end) must be less or equal than 180 degrees. Angle increases in the counterclockwise direction from the positive direction of X axis.
Return type: ndarrayReturns: A random point sampled point on a circle/disk/arc/sector.