blenderproc.python.types.InertialUtility module¶
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class
blenderproc.python.types.InertialUtility.Inertial(bpy_object)[source]¶ Bases:
blenderproc.python.types.EntityUtility.Entity-
get_origin()[source]¶ Returns the origin of the inertia.
Return type: MatrixReturns: The pose relative to the link frame.
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hide(hide_object=True)[source]¶ Sets the visibility of the object.
Parameters: hide_object ( bool) – Determines whether the object should be hidden in rendering.
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