blenderproc.python.sampler.Shell module¶
-
blenderproc.python.sampler.Shell.
shell
(center, radius_min, radius_max, elevation_min=-90, elevation_max=90, azimuth_min=-180, azimuth_max=180, uniform_volume=False)[source]¶ - Samples a point from the volume between two spheres (radius_min, radius_max). Optionally the spheres can be constraint by setting
- elevation and azimuth angles. E.g. if you only want to sample in the upper hemisphere set elevation_min = 0.
Parameters: - center (
Union
[Vector
,ndarray
,List
[float
]]) – Center shared by both spheres. - radius_min (
float
) – Radius of the smaller sphere. - radius_max (
float
) – Radius of the bigger sphere. - elevation_min (
float
) – Minimum angle of elevation in degrees. Range: [-90, 90]. - elevation_max (
float
) – Maximum angle of elevation in degrees. Range: [-90, 90]. - azimuth_min (
float
) – Minimum angle of azimuth in degrees. Range: [-180, 180]. - azimuth_max (
float
) – Maximum angle of azimuth in degrees. Range: [-180, 180]. - uniform_volume (
bool
) – Instead of sampling the angles and radius uniformly, sample the shell volume uniformly. As a result, there will be more samples at larger radii.
Return type: ndarray
Returns: A sampled point.